Notes:
Mesh filters and mesh renderers
differences of planes and quads
How best to use primitive models
How to make objects larger without wasting time
How to add assets to your scene
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What platform is used to play the game?
MAC
What is the objective of the game?
The purpose of the game is to connect 3 of the same candies in a row to score points, your job is to score a certain amount of points within a limit of moves (1 move = moving one piece of candy).
What three things do you like about the game?
What three things did you not like about the game?
List three reasons why you think this game is popular and successful
1.Its fast
2.Its simple
3.Its addictive
To make candy crush better they should remove the life system. Its pointless why try 3 times then instead of paying just wait a for a couple of hours and try again? Instead make the game more difficult but make it so they lose near the end not the beginning. But, keep advertisements, without limits on lives the players will keep trying the difficult levels they will think “I almost had it!” and keep on trying over and over getting more playtime which means more time for advertisements which just so also means more money made.
The basics of how the game works. Its the guidelines, what the payer can do with it, and the games guts (algorithms and data structure).
How the games mechanics work with the player.
the emotion provoked from the player by playing the game.
Good game design is finding a way to connect with your player. Try to use genres to push the point of your game. Use genres to fill in holes that other genres lack the ability to fill. Always know why your combining your genres